100-Level Courses
INDES 130A : Visual Design Language/Computers for Industrial Design.
(1.5:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall; Spring |
| DESCRIPTION:  | Visual organization; principles and elements of design. Digital image manipulation/creation for industrial design. Raster- and vector-based programs. |
INDES 130B : Visual Design Language/Computers for Industrial Design.
(1.5:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall; Summer |
| DESCRIPTION:  | Visual organization; principles and elements of design. Digital image manipulation/creation for industrial design. Raster- and vector-based programs. |
INDES 132A : Form and Surface Development.
(1.5:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter Blk 1; Spring |
| DESCRIPTION:  | Exploring origin and nature of geometric and organic form. Learning to control specific surface characteristics such as highlight and finish. |
INDES 132B : Form and Surface Development.
(1.5:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter Blk 2; Summer |
| DESCRIPTION:  | Exploring origin and nature of geometric and organic form. Learning to control specific surface characteristics such as highlight and finish. |
INDES 133A : Visualization Methods.
(1.5:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall Blk 1; Spring |
| DESCRIPTION:  | Observational skills, drawing as communication, rapid visualization techniques, orthographic projection, dimensioning, perspective construction, shadows and reflections, and form construction/indication. |
INDES 133B : Visualization Methods.
(1.5:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter Blk 2; Summer |
| DESCRIPTION:  | Observational skills, drawing as communication, rapid visualization techniques, orthographic projection, dimensioning, perspective construction, shadows and reflections, and form construction/indication. |
INDES 150 : Introduction to Three-Dimensional Computer Graphics.
(1.5:1.5:1.5)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall Blk 1, Blk 2; Winter Blk 1, Blk 2; Spring |
| DESCRIPTION:  | Fundamentals of modeling, texturing, lighting, and rendering used in exploring principles and elements of three-dimensional design. |
| NOTE: | Becoming STAnm 150 beginning Fall 2011. |
200-Level Courses
INDES 214R : Tools, Materials, and Processes for Industrial Design.
(2:2:2)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter |
| PREREQUISITE: | Industrial design core. |
| DESCRIPTION:  | Manufacturing tools, processes, and materials commonly used in product design. |
INDES 231 : Presentation Methods for Industrial Design 1.
(2:2:2)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| PREREQUISITE: | Industrial design core. |
| DESCRIPTION:  | Product presentation methods emphasizing perspective, value, scale, accuracy, and color. |
INDES 232 : Industrial Design Studio 2.
(4:4:2)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter |
| PREREQUISITE: | INDES 230 & INDES 231 |
| DESCRIPTION:  | Continuation of InDes 230, emphasizing human factors and ergonomics, restrictions and possibilities of materials and manufacturing, and coherent presentation of problems, processes and ideas. |
INDES 250 : Intermediate Three-Dimensional Computer Graphics.
(2:4:0)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| DESCRIPTION:  | Fundaments of building three-dimensional computer models and setting up model rigs for mobility. |
| NOTE: | Becoming STAnm 250 beginning Fall 2011. |
INDES 252 : Introduction to Three-Dimensional Animation.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter Blk 1 |
| PREREQUISITE: | INDES 250 & INDES 251 |
| DESCRIPTION:  | Foundational principles and techniques of three-dimensional animation, including timing and pacing, character setup, and dynamics. |
| NOTE: | Becoming STAnm 252 beginning Fall 2011. |
300-Level Courses
INDES 330R : Industrial Design Studio 3.
(4:4:2)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| PREREQUISITE: | Industrial design core. |
| DESCRIPTION:  | Designer responsibilities, structured and unstructured procedures in problem solving, client relationships, functional relationships, and mechanisms and materials. |
INDES 331R : Presentation Methods for Industrial Design 3.
(2:2:2)(Credit Hours:Lecture Hours:Lab Hours)| PREREQUISITE: | Acceptance into the BFA program or instructor's consent. |
| DESCRIPTION:  | Sketching and rendering techniques focused on surface materials and finishes. |
INDES 332R : Industrial Design Studio 4.
(4:4:2)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter |
| PREREQUISITE: | INDES 330R |
| DESCRIPTION:  | Continuation of InDes 330R with renewed emphasis on human factors and ergonomics, plus market and user requirements and developing written briefs. |
INDES 339 : History of Products.
(3:3:0)(Credit Hours:Lecture Hours:Lab Hours)| PREREQUISITE: | Industrial design core. |
| DESCRIPTION:  | Overview of artifacts and products; how they have influenced society from prehistory to present day. |
INDES 340 : Graphics Studies for Industrial Design 1.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| PREREQUISITE: | BFA acceptance. |
| DESCRIPTION:  | Introduction to graphic skills such as corporate identity, packaging design, logo design, and web/interface design elements. |
INDES 350 : Character Animation in 3D.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| PREREQUISITE: | INDES 252 |
| DESCRIPTION:  | Three-dimensional character animation applying traditional animation principles. |
| NOTE: | Becoming STAnm 350 beginning Fall 2011. |
INDES 351R : Lighting for Three-Dimensional Graphics.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter |
| DESCRIPTION:  | Developing lighting and color, and the compiling of the various elements for final images for use in three-dimensional applications. |
| NOTE: | Becoming STAnm 351R beginning Fall 2011. |
INDES 352 : Computer Graphics Studio 2.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter |
| PREREQUISITE: | INDES 350 |
| DESCRIPTION:  | Designing interdisciplinary group projects: workflow, team dynamics, and processes of production pipelines. |
INDES 354 : Shader Programming.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| DESCRIPTION:  | Shading and rendering techniques for the attainment of desired visual effects: use of shading languages for the realization of both photorealistic and non-photorealistic imaging. |
| NOTE: | Becoming STAnm 354 beginning Fall 2011. |
INDES 355 : Photography for Animation.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | ; Spring |
| DESCRIPTION:  | Layout, references, camera technology and terminology, application of composition, lighting, and core art skills emphasized. |
| NOTE: | Becoming STAnm 355 beginning Fall 2011. |
INDES 358 : Scripting for Animation.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter Blk 1 |
| DESCRIPTION:  | Developing basic scripting skills to procedurally build intricate systems of models, rigs, and animation. Students learn how to reduce manual hours and efficiently create simple to complex effects. |
| NOTE: | Becoming STAnm 358 beginning Fall 2011. |
400-Level Courses
INDES 430 : Industrial Design Studio 5.
(4:4:2)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| PREREQUISITE: | INDES 332R |
| DESCRIPTION:  | Systems design problems from initial research and analysis to final presentation of working drawings and models, with concern for ergonomics, anthropometries, marketing, user and buyer, production, function, and structure. |
INDES 450R : Advanced Senior Film Production 1.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| DESCRIPTION:  | In-depth experiences creating computer animations and visual effects. Senior film front-end development and introduction to full animation production. |
| NOTE: | Becoming STAnm 450R beginning Fall 2011. |
INDES 452R : Advanced Senior Film Production 2.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| DESCRIPTION:  | Portfolio development based on advanced animation/design projects. Senior film production and post production. |
| NOTE: | Becoming STAnm 452R beginning Fall 2011. |
INDES 453R : Special Topics in Advanced Graphics.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall Blk 2 |
| DESCRIPTION:  | Researching new technologies in animation and visualization. Topics might include real-time technologies, three-dimensional data acquisition, performance capture, or new entertainment platforms. |
| NOTE: | Becoming STAnm 453R beginning Fall 2011. |
INDES 454 : Advanced Shading.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| DESCRIPTION:  | Advanced shading, rendering, and lighting methods for creating virtual scenes that emphasize story and innovatively meet an art director's vision through traditional and procedural methods. |
| NOTE: | Becoming STAnm 454 beginning Fall 2011. |
INDES 455R : Shader Programming.
(2:2:2)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Fall |
| DESCRIPTION:  | Advanced rendering and shading techniques for attaining desired visual effects. Using shading languages for realizing both photorealistic and non-photorealistic imaging. |
INDES 458 : Three-Dimensional Visual Effects.
(1.5:1.5:1.5)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter Blk 2 |
| DESCRIPTION:  | Exploring procedural and three-dimensional animation methods to create realistic special effects. Applying a large spectrum of animation principles to integrate their effects aesthetically and convincingly into a live action or animated environment. |
| NOTE: | Becoming STAnm 458 beginning Fall 2011. |
INDES 459R : Advanced Animation Technology.
(1.5:1.5:1.5)(Credit Hours:Lecture Hours:Lab Hours)| WHEN TAUGHT: | Winter Blk 1 |
| DESCRIPTION:  | Meeting a variety of complex visual production demands by combining technical ingenuity with artistic creativity. Crafting directable tools with artistic flexibility and using them to create visuals for the production's story. |
| NOTE: | Becoming STAnm 459R beginning Fall 2011. |
INDES 475R : Transportation Design.
(3:3:3)(Credit Hours:Lecture Hours:Lab Hours)| PREREQUISITE: | Major status; instructor's consent. |
| DESCRIPTION:  | Exploration in the aesthetics, human factors, marketing requirements, and presentation aspects unique to transportation design, emphasizing working with outside project sponsors. |